Post by Atticus on Aug 2, 2013 17:38:58 GMT -5
Sunday August 4, 2013
Event: Attack the Bandos Battalion!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: Deep under the Troll Mountains, in a frozen cavern, a great battle rages. Four great armies vie for control of the Godsword. Each of these armies is led by a powerful General, who has powerful armour and equipment.
Our goal: Head to the Stronghold of General Graardor, head of the army of Bandos, the Big High War God, and get some of his armour from him!
To Victory!
Requirements:
Completion of the Troll Stronghold quest+60 str is required to access the Dungeon
level 70 strength is required to access the bosses chamber
You should have at least lvl 60 gear (though 50 can work too) and ~lvl 70 combat stats to fight
Place: The God Wars Dungeon, in the Trollheim Mountains
Sunday August 4, 2013
Event: Fill your resource cap in the Citadel!
Time:
AFTER THE MEETING AT:
Pacific Daylight Time (UTC-7) - 2:00pm (14:00)
Central Daylight Time (UTC-5) - 4:00pm (16:00)
Eastern Daylight Time (UTC-4) - 5:00pm (17:00)
British Summer Time (UTC+1)- 10:00pm (22:00)
Israel Daylight Time (UTC+3) - 12:00am (00:00)
Australian Western Standard Time (UTC+8) - 5:00am The next day (05:00)
Australian Central Standard Time (UTC+9) - 6:00am The next day (06:00)
Australian Eastern Standard Time (UTC+10)- 7:00am The next day (07:00)
Description:Having a Citadel is nice, but it needs work to keep it up and running! Here's where you come in!
Requirements: none!
Place: The citadel can be reached through the portal in the Clan Camp, south of Falador.
Tuesday August 6, 2013
Event: Stealing Creation
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: In a different dimension, there is a mysterious clay like substance that have a unique magical property: It grants double the experience in the skill that requires that object! As a clan, we will venture to this plane and take some of this substance for ourselves.
Requirements: There are no requirements save for membership.
Place: Gamer's Grotto north of Falador
Thursday August 8, 2013
Event: Death of the Dagganoth!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: We go deep to the bottom of the Waterbirth Island Dungeon to fight the Legendary Dagganoth Kings.
NOTE: This will be more dangerous then most bosses, given that we will be fighting 3 powerful monsters from all three ends of the combat triangle. Furthermore, getting to them can take time as well, seeing as there deep at the bottom of a dungeon maze.
Remember to bring AT LEAST 2 COMBAT STYLES as each king can only be effectively hurt by the combat style he's weak too.
The kings are:
Dagganoth Rex uses melee - weak to magic
Dagganoth Prime uses magic - weak to range
Dagganoth Supreme uses range - weak to melee
The kings reside on a small island surrounded by water. In the water live Spinolyps, which will be constantly attacking you. They don't hit high or accurately, but can occasionally poison or slightly drain your prayer points. They are easily killed and shouldn't be too much of a problem.
Requirements: Fremmenick Trials quest started
Place: Waterbirth Island dungeon- can be reached by taking a boat from Relleka. Fremmenick Trials quest must be started.
From left to right: Dagganoths Supreme, Rex , and Prime
u]Saturday August 10, 2013[/u]
Event: Pest Control!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: Guthix may be dead, but his teachings of balance are immortal! Fight in his name to keep the Pest Horde from overwhelming all of Gielinor!
Requirements: 40+ combat for the Novice boat, or 100+ combat for the Intermediate boat, or 150+combat for the Veteran boat.
Place: The Void Knight outpost can be most easily reached by taking a boat from Port Sarim.
Event: Attack the Bandos Battalion!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: Deep under the Troll Mountains, in a frozen cavern, a great battle rages. Four great armies vie for control of the Godsword. Each of these armies is led by a powerful General, who has powerful armour and equipment.
Our goal: Head to the Stronghold of General Graardor, head of the army of Bandos, the Big High War God, and get some of his armour from him!
To Victory!
Requirements:
Completion of the Troll Stronghold quest+60 str is required to access the Dungeon
level 70 strength is required to access the bosses chamber
You should have at least lvl 60 gear (though 50 can work too) and ~lvl 70 combat stats to fight
Place: The God Wars Dungeon, in the Trollheim Mountains
Sunday August 4, 2013
Event: Fill your resource cap in the Citadel!
Time:
AFTER THE MEETING AT:
Pacific Daylight Time (UTC-7) - 2:00pm (14:00)
Central Daylight Time (UTC-5) - 4:00pm (16:00)
Eastern Daylight Time (UTC-4) - 5:00pm (17:00)
British Summer Time (UTC+1)- 10:00pm (22:00)
Israel Daylight Time (UTC+3) - 12:00am (00:00)
Australian Western Standard Time (UTC+8) - 5:00am The next day (05:00)
Australian Central Standard Time (UTC+9) - 6:00am The next day (06:00)
Australian Eastern Standard Time (UTC+10)- 7:00am The next day (07:00)
Description:Having a Citadel is nice, but it needs work to keep it up and running! Here's where you come in!
Requirements: none!
Place: The citadel can be reached through the portal in the Clan Camp, south of Falador.
Tuesday August 6, 2013
Event: Stealing Creation
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: In a different dimension, there is a mysterious clay like substance that have a unique magical property: It grants double the experience in the skill that requires that object! As a clan, we will venture to this plane and take some of this substance for ourselves.
Requirements: There are no requirements save for membership.
Place: Gamer's Grotto north of Falador
Thursday August 8, 2013
Event: Death of the Dagganoth!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: We go deep to the bottom of the Waterbirth Island Dungeon to fight the Legendary Dagganoth Kings.
NOTE: This will be more dangerous then most bosses, given that we will be fighting 3 powerful monsters from all three ends of the combat triangle. Furthermore, getting to them can take time as well, seeing as there deep at the bottom of a dungeon maze.
Remember to bring AT LEAST 2 COMBAT STYLES as each king can only be effectively hurt by the combat style he's weak too.
The kings are:
Dagganoth Rex uses melee - weak to magic
Dagganoth Prime uses magic - weak to range
Dagganoth Supreme uses range - weak to melee
The kings reside on a small island surrounded by water. In the water live Spinolyps, which will be constantly attacking you. They don't hit high or accurately, but can occasionally poison or slightly drain your prayer points. They are easily killed and shouldn't be too much of a problem.
Requirements: Fremmenick Trials quest started
Place: Waterbirth Island dungeon- can be reached by taking a boat from Relleka. Fremmenick Trials quest must be started.
From left to right: Dagganoths Supreme, Rex , and Prime
u]Saturday August 10, 2013[/u]
Event: Pest Control!
Time:
Pacific Daylight Time (UTC-7) - 11:00am (11:00)
Central Daylight Time (UTC-5) - 1:00pm (13:00)
Eastern Daylight Time (UTC-4) - 2:00pm (14:00)
British Summer Time (UTC+1)- 7:00pm (19:00)
Israel Daylight Time (UTC+3) - 9:00pm (21:00)
Australian Western Standard Time (UTC+8) - 2:00am The next day (02:00)
Australian Central Standard Time (UTC+9) - 3:00am The next day (03:00)
Australian Eastern Standard Time (UTC+10)- 4:00am The next day (04:00)
Description: Guthix may be dead, but his teachings of balance are immortal! Fight in his name to keep the Pest Horde from overwhelming all of Gielinor!
Requirements: 40+ combat for the Novice boat, or 100+ combat for the Intermediate boat, or 150+combat for the Veteran boat.
Place: The Void Knight outpost can be most easily reached by taking a boat from Port Sarim.