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Post by Zigorkhan on Sept 30, 2009 9:13:43 GMT -5
Anyone have a good recommended starting quests for members? I have a 139 quests to do and would like to know what the best ones to start which give good results if done first, and help later on. Any suggestions would be appreciated ;D
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Post by Sir Ewoksrule91 on Sept 30, 2009 9:25:58 GMT -5
The ones that start skills are good to do. (Druidic Ritual for herblore and Wolf Whistle for summoning) Also ones that open up new areas and teleports like Ghosts Ahoy, Lost City, (also unlocks dragon weapons) Grand Tree, and Tree Gnome village speed up a lot of things. Tears of Guthix also will be very helpful because the minigame it unlocks gives xp for your lowest skill, although since you don't have a lot of quest points it won't give too much.
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Post by Halestone48 on Sept 30, 2009 10:19:54 GMT -5
Another good quest that opens up quite a large area is priest in peril as that unlocks the entire mortmyre area. You also might want to do things like death plateau and tourist trap as those unlock smithing and using claws and darts respectively.
plague city unlocks the ardougne teleport which is pretty useful.
The watchtower quest unlocks the watchtower teleport.
You might also want to do the quests that unlock shilo village I forget exactly which ones you need for shilo village quest though other then jungle potion.
You also could get the stats to do fairy tale part one and then start two just to get the fairy rings which can be very very useful for travel.
Also if you are going to be doing slayer once you get the required slayer level you should do smoking kills to unlock sumona as a slayer master and the slayer rewards system.
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Post by Platky on Sept 30, 2009 14:20:48 GMT -5
i would recommend working on recipe for disaster here and there too. It takes a fair bit of work and requires alot of other quests but it has good rewards and u can do it in parts
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Post by nuclearblade on Sept 30, 2009 15:47:13 GMT -5
Fremennik Trials - A requirement for many more quests, and the ability to wear the Fremennik helms
Monkey Madness - Allows you to use dragon scimitars.
Wanted!, Sea Slug Quest, The Slug Menace - Gives access to Proselyte armor, which is essentially adamant with a huge prayer bonus. (Nearly doubles the length of time prayers can be used.)
Edgar's Ruse - Access to Trollhiem Teleport (Almost essential if you ever want to go to God Wars Dungeon)
As a First (Last?) Resort - Gives access to the ogre spas, which give very nice temporary stat boosts and infinite run for a limited time. (I consider this a must for God Wars)
There are many more... I'll add to the list when I think of them.
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Post by Revan on Sept 30, 2009 21:37:29 GMT -5
ummm the series to get to monkey madness is good heroes is good if you want d mace and battleaxe
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Post by Sir Dark on Sept 30, 2009 22:08:25 GMT -5
I always liked the quests that had anything to do with Fremennik....they were so easy to me....no where near as bad as the desert quests....hide from those Ziggy....hide from them!
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